The 25th Annual Game Developers Conference, GDC 2011, Opens Its Call for
Submissions Now Through August 25
Proposals to be Reviewed by Advisory Board Including New Members From Microsoft, Playfish, EA Maxis, Media Molecule & More </pre> <p><span class="xn-location">SAN FRANCISCO</span>, <span class="xn-chron">July 13</span> /CNW/ -- The call for submissions to present lectures, roundtables and panel sessions at the 2011 Game Developers Conference® (GDC) is now open through <span class="xn-chron">Wednesday, August 25th</span>. Organized by the UBM TechWeb Game Network, GDC 2011 marks the 25th anniversary of the game industry's most comprehensive professionals-only event where game developers converge for a week of learning, networking and inspiration. GDC 2011 will take place February 28-March 4 at the Moscone Convention Center in <span class="xn-location">San Francisco</span>, California. Session proposals can be submitted via the official GDC website at <a href="http://www.gdconf.com/">http://www.gdconf.com/</a>.</p> <p/> <p>The GDC advisory board is looking for submissions in the following areas: Audio, Business and Management, Game Design, Production, Programming and Visual Arts. To read more details regarding the submission system and guidelines, visit <a href="http://gdconf.com/conference/callforpapers/">http://gdconf.com/conference/callforpapers/</a></p> <p/> <p>The industry has seen the scope of gaming experiences evolve to include more connected social games and independently produced titles. The GDC 2011 advisory board has been expanded to address these areas and welcomes a slate of new members including Dan Fiden, (GM, Playfish <span class="xn-location">San Francisco</span>), <span class="xn-person">Adam Saltsman</span> (Co-Founder, Semi Secret Software ), Soren Johnson (Lead Designer and Programmer, EA Maxis),<span class="xn-person">Siobhan Reddy</span> (Studio Director, Media Molecule), <span class="xn-person">Steve Theodore</span> (Technical Art Director, Undead Labs) and Scott Selfon (Lead Program Manager, Microsoft). These new members join industry veterans such as <span class="xn-person">Dave Perry</span> (Gaika.com), <span class="xn-person">Mark Cerny</span> (Cerny Games), <span class="xn-person">Chris Hecker</span> (definition six), <span class="xn-person">Rob Pardo</span> (Blizzard Entertainment), Julien Merceron (Square Enix), among others on the advisory board. The complete list of the GDC 2011 advisory board members is available at <a href="http://www.gdconf.com/">http://www.gdconf.com/</a>.</p> <p/> <p>"We pride ourselves on providing best practices for game developers of all genres and GDC 2011 will continue this tradition as the gaming space grows and adapts to the evolving market," said Meggan Scavio, director, Game Developers Conference. "We're excited to welcome our newest advisory board members and expect them to bring a healthy balance of their past experiences along with a fresh approach to the conference program. The forward-facing content, inspired sessions, and especially the insightful advisory board are what has kept the event thriving for 25 years, and will sustain it for the next 25."</p> <p/> <p>For further information and to begin the submission process, please visit <a href="http://www.gdconf.com/">http://www.gdconf.com/</a>.</p> <pre> About the UBM TechWeb Game Network </pre> <p>A core provider of essential information to the professional game industry, the UBM TechWeb Game Network - formerly known as the Think Services Game Group - offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include the Game Developers Conference®, the Webby Award-winning Gamasutra.com and network of sites, the Game Advertising Online ad network, the Game Developers Conference® Online, the Game Developers Conference(TM) <span class="xn-location">Europe</span>, the Game Developers Conference(TM) <span class="xn-location">China</span>, Game Developer Magazine, Game Developer Research, the Game Career Seminars and GameCareerGuide.com, the Independent Games Festival and Summit, and the Game Developers Choice Awards. Visit <a href="http://www.jointhegamenetwork.com">www.jointhegamenetwork.com</a></p> <pre> About UBM TechWeb </pre> <p>UBM TechWeb, the global leader in technology media and professional information, enables people and organizations to harness the transformative power of technology. Through its three core businesses - media solutions, marketing services and paid content - UBM TechWeb produces the most respected and consumed brands and media applications in the technology market. More than 14.5 million business and technology professionals (CIOs and IT managers, Web & Digital professionals, Software Developers, Government decision makers, and Telecom providers) actively engage in UBM TechWeb's communities and information resources monthly. UBM TechWeb brands includes: global face-to-face events such as Interop, Web 2.0, Black Hat and Enterprise Connect; award-winning online resources such as InformationWeek, Light Reading, and Network Computing; and market-leading magazines InformationWeek, Wall Street & Technology, and Advanced Trading. UBM TechWeb is a UBM company, a global provider of news distribution and specialist information services with a market capitalization of more than <span class="xn-money">$2.5 billion</span>. Visit: <a href="http://www.ubmtechweb.com">www.ubmtechweb.com</a></p> <p/> <p> </p> <p> </p> <pre> CONTACT: Sibel Sunar / Brian Rubin fortyseven communications (323) 658-1200 / (212) 391-4707 [email protected] / [email protected] </pre> <p> </p> <pre> Ben Veechai UBM TechWeb Game Network (415) 947-6280 [email protected]
For further information: Sibel Sunar, +1-323-658-1200, [email protected], or Brian Rubin, +1-212-391-4707, [email protected], both of fortyseven communications, for UBM TechWeb Game Network; or Ben Veechai of UBM TechWeb Game Network, +1-415-947-6280, [email protected] Web Site: http://www.gdconf.com/
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